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Projects About
Cooley-Tukey Fast Fourier Transform Algorithm
Cooley-Tukey Fast Fourier Transform Algorithm

A project that implements an common DSP algoritm used to quickly convert measured signals from the time-domain to the frequency domain for analysis or computation.

C++DSPJUCEVisual Studio

Remanence
Remanence

A first-person Souls-like action game built in Unreal Engine and published to Steam. A team of 20+ devs consisted of artists, game & sound designers, and programmers.

C++WwiseUnreal EngineVisual Studio

Acoustic Room Demo
Acoustic Room Demo

An project for an acoustics course created using Unreal Engine blueprints to demonstrate how a mono-pole source emits sound waves that decay as they bounce around a room and are captured by a microphone.

BlueprintsAcousticsUnreal Engine

BLAMetry!
BLAMetry!

A twin-stick shooter developed in DigiPen's C-Processing game engine framework, entirely in C.

CVisual Studio

Will O' The Fox
Will O' The Fox

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C++Custom EngineFMODVisual Studio

Spectral Convolution Plugin
Spectral Convolution Plugin

A senior capstone project that explored the design of both time and frequency domain convolution algorithms. The ultimate goal of the plugin is integration with a game engine to enable immersive reverb effects on multiplayer proximity VOIP chat.

C++DSPJUCEXCode

Simple Custom Audio Engine
Simple Custom Audio Engine

A bespoke audio engine created for a special topics course that utilizes the MiniAudio.h API that loads, prioritizes, and mixes up to 32 voices.

C++Visual Studio

necroSpace
necroSpace

This project has an individual showcase page, not just a direct link to the project site or repo. Now you have more space to describe your awesome project!

CFMODVisual Studio

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