Student, DigiPen Institute of Technology
2021 — 2026
I studied a blend of computer science and digital audio technology, focusing on areas like software development for audio tools, digital signal processing, and game audio implementation. The program curriculum covered advanced mathematics, algorithm development, and core audio programming concepts. I worked on projects involving interactive sound systems where I gained hands-on experience with industry-standard tools for creating and managing sound in digital environments, like video games or multimedia applications.