$ whoami
I am an audio programming student at DigiPen Institute of Technology with a minor in physics. I have a passion for creating immersive and realistic sound effects and music for video games. I have lead development on three different video games, each with a different genre and style. I have also contributed to the gameplay, graphics, and user interface programming of these projects. I have 4 years of experience with C and C++, as well as familiarity with other languages and tools such as Python, Unreal Engine, Wwise and JUCE. I am always eager to learn new skills and technologies to further my technical abilities.
Represents familiarity compared to other languages and tools
Student, DigiPen Institute of Technology
2021 — present
I have been studying a blend of computer science and digital audio technology, focusing on areas like software development for audio tools, digital signal processing, and game audio implementation. The program curriculum covers advanced mathematics, algorithm development, and core audio programming concepts. I’ve worked on projects involving interactive sound systems, gaining hands-on experience with industry-standard tools for creating and managing sound in digital environments, like video games or multimedia applications.
Aircrew, United States Air Force
2012 — present
Leads the loading, unloading, and in-flight operation of various militay aircraft. I have over a decade of experience integrating into diverse teams and quickly brainstorm solutions to unique problems in rough environments. Provides support to joint service partners and coalition allies.